This was based on Lobon Leal’s “Sacayuya” character from his Rojo artbook and was a “Draw This in Your Style” challenge from his Instagram. It was fun trying to interpret his shapes in 3D!
The Nokus Mechanic
The Nokus Mechanic, working on her robot, the Nokus 01. Modeled, textured, and rendered in Blender 3.3.
Fox Lady, front idle animation version. Character Design by Joyce Liu. Modeled, textured, and animated in Blender. Done as an exercise for non-photorealistic rendering.
Fox Lady, turntable version. Character Design by Joyce Liu. Modeled, textured, and animated in Blender.
Kubo ni Lolo (Grandpa’s Hut, based on Jamie Borja’s concepts)
Kubo ni Lolo, isometric turntable view.
Tavern
Also submitted for Kevin Griffith’s CGMA course “Stylized 3d Asset Creation for Games” This one is supposed to be a 2.5d approach with a combination of painted cards and 3d objects.